Archive for the 'Gaming' category

You are likely to be eaten by a grue.

It Is Pitch Dark You are likely to be eaten by a grue. If this predicament seems particularly cruel, consider whose fault it could be: not a torch or a match in your inventory. It got narrated at you in the second person. Every time you booted up, it seemed you got another version of [...]

Class Balance in MMORPGs

When you talk about balance in a multiplayer game, what you’re talking about is ensuring that no entity or grouping has an inherent advantage over the other. In an unbalanced game, players will flock to the side with the advantage, making that advantage even worse in cases of team-based play, or just refuse to play [...]

Games: Player vs. Player is the key to MMO longevity

I originally wrote this in the Metaplace forums, but it was long-winded and rambling enough that I figured I could just copy and paste it here and make it look like I’m active. A lot of this post assumes you’re familiar with Massively Multiplayer Online games (MMO’s) and other games. So anyway, this is my [...]