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	<title>Pulp Friction</title>
	<link>http://www.jim8.com/blog</link>
	<description>When words collide.</description>
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		<title>Alien Analysis</title>
		<description><![CDATA[I watched Alien last night and didn&#8217;t finish up until after 11pm. My wife is out of town so I have the whole house to myself. Besides being freaked out by the little noises of the house, I spent some time thinking about the movie and something that was a little strange. When Ripley discovers [...]]]></description>
		<link>http://www.jim8.com/blog/2011-10-20/alien-analysis/</link>
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		<title>Novel Journal: #1</title>
		<description><![CDATA[I&#8217;ve started writing my novel again. Or, rather, I should say that I&#8217;ve started to plan my novel again. I&#8217;m rethinking it from the ground up, reconsidering all my assumptions, destroying all the ground rules that I had drafted without much consideration before. In my first draft, I had an amazing opening scene that was [...]]]></description>
		<link>http://www.jim8.com/blog/2011-10-19/novel-journal-1/</link>
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		<title>You are likely to be eaten by a grue.</title>
		<description><![CDATA[It Is Pitch Dark You are likely to be eaten by a grue. If this predicament seems particularly cruel, consider whose fault it could be: not a torch or a match in your inventory. It got narrated at you in the second person. Every time you booted up, it seemed you got another version of [...]]]></description>
		<link>http://www.jim8.com/blog/2010-03-06/98/</link>
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		<title>Class Balance in MMORPGs</title>
		<description><![CDATA[When you talk about balance in a multiplayer game, what you&#8217;re talking about is ensuring that no entity or grouping has an inherent advantage over the other. In an unbalanced game, players will flock to the side with the advantage, making that advantage even worse in cases of team-based play, or just refuse to play [...]]]></description>
		<link>http://www.jim8.com/blog/2010-03-05/class-balance-in-mmorpgs/</link>
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		<title>Online Writing Jobs: Due Diligence</title>
		<description><![CDATA[I had applied to be a writer for an online company that provided writing services. After some research, I discovered that there was no legitimiate business beyond providing essays to college students, which I think is a deplorable practice. Because of how easy it is for an online publisher (blogger) like myself to have their [...]]]></description>
		<link>http://www.jim8.com/blog/2010-01-02/online-writing-jobs-due-diligence/</link>
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		<title>PHP OOP for the Procedural PHP Programmer</title>
		<description><![CDATA[I&#8217;ve been doing more and more PHP development lately. Along with other projects, I&#8217;ve been doing some ongoing development for one client and I&#8217;ve been having a lot of fun nailing down my personal style, figuring out my personal best practices. I realized recently that I should be looking into object oriented programming, and deciding [...]]]></description>
		<link>http://www.jim8.com/blog/2009-04-08/php-oop-for-the-procedural-php-programmer/</link>
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		<title>Games: Player vs. Player is the key to MMO longevity</title>
		<description><![CDATA[I originally wrote this in the Metaplace forums, but it was long-winded and rambling enough that I figured I could just copy and paste it here and make it look like I&#8217;m active. A lot of this post assumes you&#8217;re familiar with Massively Multiplayer Online games (MMO&#8217;s) and other games. So anyway, this is my [...]]]></description>
		<link>http://www.jim8.com/blog/2007-10-20/games-player-vs-player-is-the-key-to-mmo-longevity/</link>
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		<title>EZ Smiley</title>
		<description><![CDATA[I&#8217;ve had a lot of fun building a small website, which I&#8217;m calling &#8220;EZ Smiley&#8221;. You can see it here. Basically, you can just click to build a Smiley, and it will build it immediately. No more hitting submit like on those other smiley generators. They suck compared to this. You click on a body, [...]]]></description>
		<link>http://www.jim8.com/blog/2007-09-26/ez-smiley/</link>
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		<title>Uh, I&#8217;m back!  What have I been doing, you ask?</title>
		<description><![CDATA[Well, I&#8217;ve been doing a lot of web-related projects lately, including registering my own sites and building them from the ground up. Yeah, the big dot com boom came and went years ago, but the internet isn&#8217;t going away anytime soon. Have you ever heard of Guitar Hero (and the sequels, Guitar Hero II, Guitar [...]]]></description>
		<link>http://www.jim8.com/blog/2007-08-15/uh-im-back-what-have-i-been-doing-you-ask/</link>
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		<title>Goodbye and hello again, as always.</title>
		<description><![CDATA[We finally moved out of our cramped 1-bedroom Parker apartment with the noisy neighbors. I haven&#8217;t mentioned them before? Well, regardless, we had neighbors who played loud music at all hours of the night, any night, and we had other neighbors who complained when we had our TV volume up too high at 10:30pm. So [...]]]></description>
		<link>http://www.jim8.com/blog/2007-06-08/goodbye-and-hello-again-as-always/</link>
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